The module provides an introduction to game theory and its use by economists as a professional tool for understanding and analysing economic decision making under uncertainty. The module introduces students to topical and important research areas of microeconomic analysis, and develops their skills in setting up and solving games that arise in business and economics.
Private Study: 134 hours
Contact Hours: 16 hours
Total: 150 hours
This is an optional module for all Single and Joint Honours Degree courses in Economics.
The module is NOT available to students across other degree courses in the University.
Method of assessment
Main assessment methods:
In Course Test (45 minutes) (10%)
Online Test (10%)
Examination, 2 hours (80%)
Reassessment: 100% exam
*for the 23-24 academic year exams will be in-person*
The University is committed to ensuring that core reading materials are in accessible electronic format in line with the Kent Inclusive Practices.
The most up to date reading list for each module can be found on the university's reading list pages.
See the library reading list for this module (Canterbury)
On successfully completing the module students will be able to:
1 Understand the different types of games and their uses in strategic thinking
2 Set up and solve games that arise in business and economics
3 Critically assess the importance of information in games and how this changes behaviours
4 Critically apply analytical skills to economic problems and issues.
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Credit level 6. Higher level module usually taken in Stage 3 of an undergraduate degree.
- ECTS credits are recognised throughout the EU and allow you to transfer credit easily from one university to another.
- The named convenor is the convenor for the current academic session.
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