Embedding business, digital, and arts and humanities innovation in all our work equips students with essential skills, and with a knowledge of and respect for the working practices of others within their sector.
Kent leads a £4.3 million Cultural Development Fund project to transform the Thames Estuary into one of the most exciting cultural hubs in the world.Find out more
Developing our next generation of cultural and creative leaders
Bringing Community Together: The Walk
A unique programme providing funding for individuals who want to extend the use of their research within the cultural and creative industries
Dr Richard Misek from Kent's Film department has launched a new project which will explore widening access to arts and culture through streaming video
2020 was a year of unprecedented events. 2021 begins with hope of a vaccine and the promise of a return to normality. But what will that normality be?
Company Three created a cumulative video time capsule, recording teenage experience during the coronavirus pandemic of 2020.
ICCI have partnered with Re:Generation2031 to create a series of panel interviews with people working in Creative Industries
A Sonic Palimpsest: AHRC project aims to recreate soundscapes of the past and explore the use of sound in heritage contexts.
WAVES is a live video event based on the collaboration between Kent's School of Engineering & Digital Arts and Nanyang Tech University.
A not-for-profit, open access website which aims to empower and support teachers in their effort to diversify the curriculum.
A unique visual and musical exploration of biology, capturing fascinating yet rarely-seen elements of laboratory research culture.
bOing! is such a huge part of our year at Gulbenkian and the University of Kent. We are thrilled to be planning bOing! for summer 2021.
Arts events and opportunities created for young people, by young people.
The everyday experience of time in the coronavirus pandemic
An interactive space for writers to share the spaces in which they write. Where are we working and where do our imaginations take us?
A public engagement event as part of the dissemination strategy of the AHRC-funded Playing A/Part project.
Fostering collaboration and exchange among medical and health humanities studies scholars.
History and Creativity combine to produce public art, schools education, podcasting and much more
DARC focuses on the application of digital technology in architecture and explores the creative use of digital technologies in design and fabrication.
The study of reproduction in all its forms. Photo Credit: Deon Black, Unsplash.
Investigating the relationship of the arts and humanities to health, healthcare, medicine and medical education.
The group specialises in research that is collaborative, of high impact, international and interdisciplinary in scope.
Consolidating digital-oriented research and teaching at the University of Kent.
Light for Life brings together teams working on the technology, applications and understanding of light.
A partnership between the University of Kent; the Royal Central School of Speech and Drama, University of London; and Aarhus University (Denmark).
Examining the role and influence of new and recent technologies in the creation, performance and dissemination of new music.
Investigating the interface between computer science and the domains of bioscience, cognition and physics.
TIME provides its researchers with a platform to explore new and innovative approaches to topics related to the wider area of digital innovation.
We are excited by writing that changes the reader and, ultimately – even if it is a very small way – the world.
The Intelligent Interactions group has interests in all aspects of information engineering, digital media and human-machine interactions.
Interdisciplinary study of heritage from the conceptual, and the virtual to the material fabric and its sustainable conservation.
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