EL839 - EFFECTS ANIMATION
OverviewTexturing & Lighting:
The physics of lighting,
Computer lighting models,
Surface shading fundamentals,
Photo realistic texture painting.
Advanced lighting techniques: light shaders, shadow generation, global illumination.
Software, hardware and mental ray rendering,
Rendering with Render Man.
Only available to students on programmes owned by The School of Engineering and Digital Arts
Method of assessment
Be able to utilize lighting and shading for storytelling and visual communication.
Have an understanding of the fundamental, theoretical concepts in digital lighting.
Gain the necessary skills and experience to produce customized light and shading models which provide aesthetic possibilities not available from "off-the-shelf" packages.
Be competent in the use of software and hardware renderers.