Professional 3D and Compositing - EL532

Location Term Level Credits (ECTS) Current Convenor 2017-18 2018-19
Canterbury
(version 2)
Spring and Summer
View Timetable
5 30 (15) MS A Bobrowicz

Pre-requisites

EL340 - DIGITAL EFFECTS

Restrictions

This is not available as a wild module
None

2017-18

Overview

Lecture Syllabus

Reintroduction to professional 3D Package (2 workshops, 3 hours per week, Autumn term)

3D MODELLING AND ANIMATION (tutorial lectures, 6 hours per week, Spring term)

Advanced hard-edge modelling- high poly, patch modelling, lathe and free form deformation modifiers
High & low poly asset modeling
Advanced Mental Ray- Caustics, Final gather & Global Illumination
Shader creation
Scene optimisation- Render to texture/texture baking for games
Normal Mapping & Displacement Mapping
Render optimisation for Animation
Physical Sun and Sky for Mental Ray
Volumetrics & Atmospherics
Soft-edge organic Polygon Modelling
Part 1- Organic assets
Part 2- Organic Creature Design
Environmental Render Settings- Exposure control, Lens effects, Brightness & Contrast, Hair & Fur, Film grain,
Fire, fog, volume fog & volume light effects
Animation techniques & Advanced rigging
Curve editor & Dope sheet
Advanced articulated animation – focus on show-reel production
Blend shapes
Manipulators
Automated rigging systems
Skinning techniques
Dynamics – Fluid, Cloth, Particles
Plugin manager
Mel
Compositing Layers
Playblast
Batch Renderer

Coursework

PROJECT
Development of a three dimensional model and its animation around a subject set by the lecturer. Supported by two workshops in Summer term.

Details

This module appears in:


Contact hours

Contact hours 72 consisting of:
Workshops 6 hours
Tutorial lectures 66 hours

The total student workload will be 300 hours.

Availability

Only available to students on programmes owned by The School of Engineering and Digital Arts

Method of assessment

Assessment for this module is by means of the portfolio that the students submit on their project work (95%) and workshop practice (5%)

Preliminary reading

See http://readinglists.kent.ac.uk

See the library reading list for this module (Canterbury)

See the library reading list for this module (Medway)

Learning outcomes

Understanding of the principles of modelling software and environments
Appreciation of the main constraints that affect computer based 3D modelling
Ability to communicate through the production of basic 3D models and animation
Appreciation of the parameters that produce good modelling solutions

University of Kent makes every effort to ensure that module information is accurate for the relevant academic session and to provide educational services as described. However, courses, services and other matters may be subject to change. Please read our full disclaimer.