3D Fundamentals - DIGM3400

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Module delivery information

Location Term Level1 Credits (ECTS)2 Current Convenor3 2024 to 2025
Canterbury
Autumn Term 4 15 (7.5) Luma Tabbaa checkmark-circle

Overview

This is a practical module which covers the steps for integrating computer-generated elements. Each workshop includes hands-on training in 3D design and compositing software. The module covers 3D modelling and texturing as well as digital camera and lighting techniques. The module introduces the basic 3D design production techniques using the appropriate industry-standard software.

Details

Contact hours

Private Study: 120
Contact Hours: 30
Total: 150

Method of assessment

100% Coursework

Indicative reading

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The most up to date reading list for each module can be found on the university's reading list pages.

See the library reading list for this module (Canterbury)

Learning outcomes

On successfully completing the module students will be able to:
1. Develop technical skills in conceptualising and designing 3D models using appropriate industry standard tools.
2. Understand the principles and techniques of UV mapping and texturing using appropriate industry standard tools.
3. Learn the principles of lighting, rendering and compositing to present 3D models in accordance with industry standards.

Notes

  1. Credit level 4. Certificate level module usually taken in the first stage of an undergraduate degree.
  2. ECTS credits are recognised throughout the EU and allow you to transfer credit easily from one university to another.
  3. The named convenor is the convenor for the current academic session.
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