Pre-requisites: CO320 Introduction to Object-oriented Programming, CO520 Further Object-oriented Programming, CO323 Databases and the Web, CO324 Computer Systems, CO527 Operating systems and architecture
OverviewThe module will cover a mixture of theoretical and practical topics in the area of the Internet of Things (IoT), that is, the use of Internet technologies to access and interact with objects in the physical world. This will include coverage of the range of sensor and actuator devices available, ways in which they communicate and compute, methods for getting information to and from IoT-enabled devices, and ways of visualising and processing data gained from the IoT. A practical component will consist of building the hardware and software for a sensor network and a system to visualise data from that network.
This module appears in:
- Computing Stage 2/3 Canterbury
- Humanities Undergraduate Stage 2 & 3
- Social Sciences Undergraduate Stage 2 & 3
22 hours lectures
4 hours practical classes
12 hours student-led seminars
60 hours coursework and associated preparation
52 hours private study
Method of assessment
This module will be assessed by 100% coursework.
On successfully completing the module students will be able to:
11.1 Describe the technologies used for the Internet of Things, including (passive and active) sensors, actuators, the physical communications layer, communications protocols, programming frameworks, and an understanding of energy and bandwidth constraints.
11.2 Design and implement software for Internet of Things applications, including both low-level firmware on embedded devices and higher-level data processing for data obtained from sensors.
11.3 Design and build a simple sensor network based on Internet of Things technology.
11.4 Discuss and make informed comments on research into, and application areas of, the Internet of Things, including an understanding of the commercial context.