Architectural Post Production - ARCH8620

Looking for a different module?

Module delivery information

Location Term Level1 Credits (ECTS)2 Current Convenor3 2023 to 2024
Spring Term 7 15 (7.5) Howard Griffin checkmark-circle


In this module, students will learn the processes and techniques used to composite computer-generated imagery into 'real' still and moving film and video footage within an architectural visualisation context, and visa versa. Through a series of lectures and workshops, students develop fundamental skills and a thorough understanding of industry standard software to enable the integration of architecture into site context to a professional standard. Learning techniques, such as compositing, camera tracking, rotoscoping, blending modes and keying, students will produce a portfolio and show reel of architectural imagery using both captured footage and computer-generated modelling.


Contact hours

Total contact hours: 30 hours
Private study hours: 120 hours
Total study hours: 150 hours

Method of assessment

Main assessment methods

Project 1 – Portfolio of still composite images (50%)
Project 2 – Show reel of composited videos (50%)
Both of the above assessed components must be passed

Reassessment methods
Like for like.

Indicative reading

Indicative Reading List

Brinkman, R (2008) The art and science of digital compositing. San Francisco: Morgan Kaufmann
Christiansen, M (2014) Adobe After Effects CC visual effects and compositing: studio techniques. Berkeley: Peachpit
Malley, B (2017) Adobe Master Class: Advanced Compositing in Adobe Photoshop CC. US: Adobe Press
Okun, J. and Zwerman, S (2020) The VES Handbook of Visual Effects: Industry Standard VFX Practices and Procedures. London: Routledge
Wright, S (2018) Digital Composting for Film and Video. New York: Routledge

Learning outcomes

The intended subject specific learning outcomes.
On successfully completing the module students will be able to:

1. Demonstrate an understanding of the role of compositing in still and moving imagery within an architectural visualisation context.
2. Demonstrate an ability to prepare computer-generated scenes ready for post-production, using industry standard software.
3. Demonstrate an understanding of the techniques needed to integrate computer-generated imagery with photographic images.
4. Demonstrate an understanding of the techniques needed to integrate computer-generated animation and video footage.
5. Demonstrate an ability to seamlessly add photographic props and elements into computer-generated architectural imagery and video.
6. Demonstrate an ability to seamlessly integrate computer-generated architecture into photographs and video.

The intended generic learning outcomes.
On successfully completing the module students will be able to:

1. Identify and apply the appropriate use of software programs for the required task.
2. Utilise time management skills to meet tight deadlines and manage multiple projects.
3. Communicate information effectively through audio-visual means.
4. Have the ability to reflect upon their work in a critical and analytical manner.


  1. Credit level 7. Undergraduate or postgraduate masters level module.
  2. ECTS credits are recognised throughout the EU and allow you to transfer credit easily from one university to another.
  3. The named convenor is the convenor for the current academic session.
Back to top

University of Kent makes every effort to ensure that module information is accurate for the relevant academic session and to provide educational services as described. However, courses, services and other matters may be subject to change. Please read our full disclaimer.