Digital Visual Art set-up - DIGM8310

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Module delivery information

This module is not currently running in 2024 to 2025.

Overview

Studio Classes:
Introduction to Modelling, Animation, Lighting, Rendering, Compositing.

Coursework:
Integrated project inclusive of outcomes

Workshops:
Step by step instruction on tackling the problems.

Details

Contact hours

Total contact hours: 140
Private study hours: 10
Total study hours: 150

Method of assessment

Portfolio (100%)

Indicative reading

See the library reading list for this module (Canterbury)

Learning outcomes

On successfully completing the module students will be able to:
1. Have a thorough knowledge of the wide range of skills and procedures employed in the modelling and animation production cycle including modelling, rigging, skinning, muscle dynamics, texturing and lighting.
2. Understand the role of a digital animator in the full production cycle.
3. Understand these areas across a range of current software with hands-on ability particularly in Alias Maya and a compositing program.

Notes

  1. ECTS credits are recognised throughout the EU and allow you to transfer credit easily from one university to another.
  2. The named convenor is the convenor for the current academic session.
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