Introduction to Modelling,Animation,Lighting, Rendering, Compositing.
Integrated project inclusive of outcomes
Step by step instruction on tackling the problems.
This module appears in:
Total contact hours: 140
Private study hours: 10
Total study hours: 150
Method of assessment
1. Have a thorough knowledge of the wide range of skills and procedures employed in the modelling and animation production cycle including modelling, rigging, skinning, muscle dynamics, texturing and lighting.
2. Understand the role of a digital animator in the full production cycle.
3. Understand these areas across a range of current software with hands-on ability particularly in Alias Maya and a compositing program.