Digital Portfolio - EL537

Location Term Level Credits (ECTS) Current Convenor 2017-18 2018-19
Canterbury Autumn
View Timetable
5 30 (15) DR LT Walczowski

Pre-requisites

EL331 - INTRODUCTION TO INTERNET TECHNOLOGY

Restrictions

None

2017-18

Overview

Lecture Syllabus

INTRODUCTION TO THE MODULE

ADVANCED HTML5
Responsive design; progressive enhancement
JavaScript and jQuery revision JavaScript Frameworks Handling Media with HTML5
HTML5 Sockets and Workers jQuery UI
Typography with CSS HTML5 Canvas and SVG CSS Frameworks
CSS Animations and Transitions
HTML5 Storage and Geolocation

DIGITAL IMAGE MANIPULATION STUDIO CLASSES
Photoshop workflow. Canvas sizing and screen resolution. Masks by pointing to blend layers. Advanced tracing. Using adjustment layers with masks.
Stylistic effects with Photoshop: blend modes through re-creating the vintage polaroid look, blend work with grunge layers and brushes.
Vector shapes in Photoshop: working with shape layers, using in-line with Illustrator, llve tracing with pen tool, intro to stylistic vector tool.
Photoshop for the web, image optimisation, layer effects, background tiling, shadows and gradiants. Text for the web. Using guides and slices. Creating a Photoshop mock-up.

Coursework

MINI-PROJECT
Production of an online portfolio.

Details

Contact hours

Contact hours 38, consisting of:
3-hour studio classes, 10
Lectures 8 hours
The total student workload will be 300 hours

Availability

Only available to students on programmes owned by The School of Engineering and Digital Arts

Method of assessment

100% coursework consisting of:
Online portfolio (60%),
Written report (20%),
Photoshop mock-up (10%)
A prototype application (10%) assessed during critiques which make up the mini-project.

Preliminary reading

See http://readinglists.kent.ac.uk

See the library reading list for this module (Canterbury)

See the library reading list for this module (Medway)

Learning outcomes

On completion of this module, students should be able to demonstrate that they have acquired skills in the following areas:
1. Creating original artwork using digital drawing tools.
2. Editing and manipulating acquired multimedia content using software tools.
3. Integrating multimedia content into an interactive application using authoring tools

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