Digital skills for Spatial and Interior Design - DESG4002

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Module delivery information

Location Term Level1 Credits (ECTS)2 Current Convenor3 2022 to 2023
Autumn Term 4 15 (7.5) Lee Miles checkmark-circle


This module acts to introduce students to basic to intermediate level digital software. Digital skills are now expected within almost all industry roles and are critical tools used in the generation of design – from concept to execution and construction. This module introduces students firstly to basic two dimensional drafting which enables students to work digitally in drafting their spatial / interior design to scale. Following this students will then focus on basic three dimensional modelling to explore and examine virtual representations of space and their ideas in 3d using the computer as a tool. Students will be introduced to the relevant software through tutor led demonstrations. Through the module students will build confidence and competency in specific skills but also improve upon more generic IT literacy.


Contact hours

Total Contact Hours: 33
Private Study Hours: 117
Total Study Hours: 150

Method of assessment

Main assessment methods
Portfolio (100%)

Reassessment methods

Indicative reading

The University is committed to ensuring that core reading materials are in accessible electronic format in line with the Kent Inclusive Practices.
The most up to date reading list for each module can be found on the university's reading list pages:

Cline, L (2014) Sketchup for Interior Design: 3D visualizing, Designing, and Space planning. Wiley.
Ding, S (2011) Sketching Interiors: from traditional to digital. Fairchild Books
Picon, A (2010) Digital Culture in Architecture: An Introduction for the Design Professions. Birkhäuser

Learning outcomes

The intended subject specific learning outcomes.
On successfully completing the module students will be able to:

1. Competently operate key software and apply basic digital design skills as a means to enhance a spatial and interior design process
2. Use digital modelling techniques and image manipulation skills to create creative and original visual representations of spatial design
3. Understand and demonstrate the role and potential of different software as tools suited to specific tasks
4. Articulate space and design with clarity and precision aided by effective use of digital design software

The intended generic learning outcomes.
On successfully completing the module students will be able to:
1. To identify and solve problems by employing creative thinking and be aware of the relevant skills to apply.
2. Be self-critical of work in progress, responding to the critical insights of others and investigating and assessing alternative methods and techniques.
3. Prioritise tasks and work efficiently on a project over a period of time.


  1. Credit level 4. Certificate level module usually taken in the first stage of an undergraduate degree.
  2. ECTS credits are recognised throughout the EU and allow you to transfer credit easily from one university to another.
  3. The named convenor is the convenor for the current academic session.
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