Multimedia Technology and Design - BSc (Hons)

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In current technology, communications, computing and entertainment have converged to create completely new media possibilities and experiences. These creative industries need people who can combine digital technology skills with creative ability to meet design challenges.

Overview

Today's creative industries often depend upon individuals who can combine technical skills with the ability to meet design challenges. Fields such as mobile application design and dynamic web development are highly competitive. Virtual and Augmented Reality are becoming more ubiquitous. To succeed, you need a good understanding of the underlying digital technologies as well as the necessary design skills.

Teaching in the School of Engineering and Digital Arts has been rated as excellent. The programme is taught by a team of experts and industry professionals in the areas of web design and development, photography, mobile application development, 3D animation, games development, virtual and augmented reality. Most modules consist of a mixture of lectures, seminars, workshops and computer sessions and most are continuously assessed.

Applicants for September 2020 entry can apply for a scholarship of a £2,000 one-off payment. For more information and to apply, see DA VINCI Academic scholarship.

Our degree programme

In your first year, you are given a broad grounding in digital media, including website design, digital photography, 3D modelling and internet programming using Java and JavaScript.

In the following years, you develop in-depth knowledge in producing dynamic interactive web and mobile apps.

You also complete a final-year project based on your own interests. This could be an interactive web application, 3D animation or a short film, often produced in association with an industrial partner.

Year in industry

You can take this course with a year in industry, which can improve your skills and your employment prospects. For details, see Multimedia Technology and Design with a Year in Industry.

Study resources

You have access to industry standard equipment, such as

  • Nikon DSLRs
  • Sony video cameras
  • 3D printers.

Kent School of Engineering and Digital Arts is undergoing a £3 million redevelopment and modernisation which is due for completion in July 2020. You gain state-of-the-art engineering and design facilities which include

  • a virtual reality suite
  • a production studio (including photography, video and green screen facilities)
  • a large teaching and design studio
  • engineering workshop and fabrication facilities
  • a dedicated makerspace.

Extra activities

There are a number of student-led societies at Kent which you may want to join. These include:

  • UKC Digital Media
  • Kent Engineering Society
  • TinkerSoc – Kent’s Maker Society.

Professional network

We have close links with those working in the creative industries and have worked with industry practitioners including:

  • the BBC
  • Warner Bros.
  • Disney
  • the Moving Picture Company (MPC)
  • BAFTA award-winning documentary filmmakers.

My course stretches me in lots of different ways and helps me keep my career options open.

Prudence Chikaka - Multimedia Technology and Design with a Year in Industry BSc

Entry requirements

The University will consider applications from students offering a wide range of qualifications. Typical requirements are listed below. Students offering alternative qualifications should contact us for further advice. 

Please note that meeting this typical offer/minimum requirement does not guarantee an offer being made.Please also see our general entry requirements.

New GCSE grades

If you’ve taken exams under the new GCSE grading system, please see our conversion table to convert your GCSE grades.

The University welcomes applications from international students. Our international recruitment team can guide you on entry requirements. See our International Student website for further information about entry requirements for your country. 

However, please note that international fee-paying students cannot undertake a part-time programme due to visa restrictions.

If you need to increase your level of qualification ready for undergraduate study, we offer a number of International Foundation Programmes.

Meet our staff in your country

For more advice about applying to Kent, you can meet our staff at a range of international events.

  • medal-empty

    A level

    BBB

  • medal-empty GCSE

    Mathematics grade C

  • medal-empty Access to HE Diploma

    The University will not necessarily make conditional offers to all Access candidates but will continue to assess them on an individual basis. 

    If we make you an offer, you will need to obtain/pass the overall Access to Higher Education Diploma and may also be required to obtain a proportion of the total level 3 credits and/or credits in particular subjects at merit grade or above.

  • medal-empty BTEC Level 3 Extended Diploma (formerly BTEC National Diploma)

    Distinction, Merit, Merit

  • medal-empty International Baccalaureate

    34 points overall or 15 points at HL including Mathematics 4 at HL or SL

English Language Requirements

Please see our English language entry requirements web page.

Please note that if you are required to meet an English language condition, we offer a number of 'pre-sessional' courses in English for Academic Purposes. You attend these courses before starting your degree programme. 

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Course structure

Duration: 3 years full-time

Modules

The following modules are indicative of those offered on this programme. This listing is based on the current curriculum and may change year to year in response to new curriculum developments and innovation.  

On most programmes, you study a combination of compulsory and optional modules. You may also be able to take ‘elective’ modules from other programmes so you can customise your programme and explore other subjects that interest you.

Fees

The 2020/21 annual tuition fees for this programme are:

  • Home/EU full-time TBC
  • International full-time TBC

For details of when and how to pay fees and charges, please see our Student Finance Guide.

Full-time tuition fees for Home and EU undergraduates are £9,250.

For students continuing on this programme, fees will increase year on year by no more than RPI + 3% in each academic year of study except where regulated.* 

Your fee status

The University will assess your fee status as part of the application process. If you are uncertain about your fee status you may wish to seek advice from UKCISA before applying.

Additional costs

General additional costs

Find out more about accommodation and living costs, plus general additional costs that you may pay when studying at Kent.

Funding

University funding

Kent offers generous financial support schemes to assist eligible undergraduate students during their studies. See our funding page for more details. 

Government funding

You may be eligible for government finance to help pay for the costs of studying. See the Government's student finance website.

Scholarships

General scholarships

Scholarships are available for excellence in academic performance, sport and music and are awarded on merit. For further information on the range of awards available and to make an application see our scholarships website.

DA VINCI Academic Scholarship

A one off payment for UK, EU and Overseas applicants who meet the criteria set by the School of Engineering and Digital Arts. For more information and to make an application, see DA VINCI Academic Scholarship

The Kent Scholarship for Academic Excellence

At Kent we recognise, encourage and reward excellence. We have created the Kent Scholarship for Academic Excellence. 

The scholarship will be awarded to any applicant who achieves a minimum of AAA over three A levels, or the equivalent qualifications (including BTEC and IB) as specified on our scholarships pages

The scholarship is also extended to those who achieve AAB at A level (or specified equivalents) where one of the subjects is either mathematics or a modern foreign language. Please review the eligibility criteria.

Teaching and assessment

Our students have 24-hour access to our extensive air-conditioned computer suites and are able to take advantage of dedicated photographic, and production studios, with green-screen, motion-capture and 3D scanning facilities. Our Digital Media Hub provides a unique opportunity to work alongside industry on client-led projects.

Most modules consist of a mix of lectures, seminars, studio work, computer sessions and private study. The computer workstations in our multimedia laboratories are equipped with current industry-standard software.

The majority of the modules contain design and project work, and are continuously assessed; some modules also have an end-of-year examination.

The specialist project at Stage 3 is assessed by a written report, a critique and, of course, the outcome of the project itself. Both Stage 2 and 3 marks count towards your degree result.

Contact hours

For a student studying full time, each academic year of the programme will comprise 1200 learning hours which include both direct contact hours and private study hours.  The precise breakdown of hours will be subject dependent and will vary according to modules.  Please refer to the individual module details under Course Structure.

Methods of assessment will vary according to subject specialism and individual modules.  Please refer to the individual module details under Course Structure.

Programme aims

The programme aims to:

  • provide a multidisciplinary education for students who seek professional careers in the field of multimedia technology and design
  • produce graduates who have an informed, critical and creative approach to understanding communication through multimedia in contemporary society
  • prepare students to meet the challenges of a broad and rapidly changing field while providing them with a wide choice of careers
  • create an atmosphere of co-operation and partnership between staff and students, and offer the students an environment where they can develop their potential.

Learning outcomes

Knowledge and understanding

You gain knowledge and understanding of:

  • audio, visual and verbal conventions through which sounds, images and words take meaning
  • fundamental concepts of IT and software engineering
  • the creative processes involved in visual design
  • computer, audio, video and film technology, including digital television and DVD
  • the multimedia authoring process
  • fundamentals of 3D modelling and animation
  • key production processes and professional practices relevant to the multimedia industry
  • legal, ethical and regulatory frameworks, which affect the development of multimedia applications
  • the role of technology in terms of multimedia production, access and use.

Intellectual skills

You develop intellectual skills in:

  • how to examine multimedia applications critically 
  • awareness that technologies are rapidly changing and that you should expect to update your knowledge throughout your working life
  • understanding the objectives, constraints and conditions of a commercial environment, including financial and time constraints
  • the ability to design and develop software based on an analysis of system requirements
  • how to carry out research and integrate information and data from a variety of sources for essays, projects and multimedia applications
  • analysing problems and developing solutions based on technical, aesthetic and economic factors
  • evaluating your own work in a reflexive manner with reference to academic and professional issues
  • how to analyse, interpret and exercise critical judgement in the understanding and evaluation of multimedia applications.

Subject-specific skills

You gain subject-specific skills in the following areas:

  • scripting and programming languages in the implementation of interactive applications
  • implementing software solutions using structural and object-oriented languages
  • developing specific proficiencies in utilising a range of multimedia design tools including 3D modelling, animation, video editing, image manipulating and multimedia authoring
  • integrating text, graphics and time-based elements to produce effective websites
  • the ability to initiate, develop and realise distinctive and creative applications which demonstrate the effective manipulation of multimedia assets
  • how to utilise a range of research skills, for example, research into potential audiences and markets, as a production tool
  • the ability to prepare technical reports and presentations as well as storyboards as part of the multimedia project development cycle
  • applying management techniques to the planning, resource allocations and execution of a design project.

Transferable skills

You gain transferable skills in:

  • IT, including word processing, email and the use of information from online and electronic sources
  • communicating effectively with others as a member of a team
  • the effective management of resources and time and the ability to organise and prioritise tasks
  • flexible thinking, including the ability to be open to new and alternative ideas
  • how to manage and carry a project through to delivery.

Teaching Excellence Framework

All University of Kent courses are regulated by the Office for Students.

Based on the evidence available, the TEF Panel judged that the University of Kent delivers consistently outstanding teaching, learning and outcomes for its students. It is of the highest quality found in the UK.

Please see the University of Kent's Statement of Findings for more information.

TEF Gold logo

Independent rankings

Art and Design at Kent was ranked 7th for graduate prospects and 16th overall in The Complete University Guide 2021.

Over 94% of Design Studies graduates who responded to the most recent national survey of graduate destinations were in work or further study within six months (DLHE, 2017).

Careers

Graduate destinations

Our recent graduates have gone into areas such as:

  • computer-based training
  • web development
  • web mastering
  • multimedia authoring
  • television
  • film
  • electronic games
  • mobile communications
  • electronic commerce
  • internet publishing
  • multimedia marketing
  • computer programming 
  • network management. 

They have gone on to work for companies including:

  • Disney
  • the BBC
  • Framestore.

Some of our graduates choose to go on to postgraduate study, for example on our MSc in Computer Animation or Digital Visual Effects.

Help finding a job

The University has a friendly Careers and Employability Service, which can give you advice on how to:

  • apply for jobs
  • write a good CV
  • perform well in interviews.

Career-enhancing skills

In addition to the technical skills you acquire on this programme, you also gain key transferable skills including:

  • presenting complex material in an accessible way
  • working independently and in a team 
  • the confidence to develop your own ideas.

You can also gain extra skills by signing up for our Kent Extra activities, such as learning a language or volunteering.

Applications

We are no longer accepting applications for the 2020/21 academic year. Please visit the 2021 entry course pages.

Contact us

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United Kingdom/EU enquiries

T: +44 (0)1227 768896

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International student enquiries

Enquire online

T: +44 (0)1227 823254
E: internationalstudent@kent.ac.uk

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