EC500 Microeconomics and EC502 Macroeconomics
OverviewThe growing use of game theory by economists suggests that a professional economic education is incomplete without a firm understanding of this new tool. The module aims to introduce you to a topical and important research area of microeconomic analysis, to develop your skills in setting up and solving games that arise in business and economics, and to enable you to apply game theory to different areas of economics and business.
This module appears in:
Method of assessment
20% In Course Test (2 x10%)
80% Examination (2 hours)
P Dutta, Strategies and Games: Theories and Practice, MIT Press, 1999
A Dixit and S Skeath, Games of Strategy (2nd ed), W W Norton, 2004
R Gardner, Games for Business and Economics, Wiley, 1995
R Gibbons, A Primer in Game Theory, Harvester Wheatsheaf, 1992
H S Bierman and L Fernandez, Game Theory with Economic Applications, Addison-Wesley, 1995
The module will
provide you with the ability to use game theory as a tool of economic analysis
enable you to understand and appreciate the implications of informational problems that arise in everyday economic situations
improve your problem-solving ability, as well as your ability to present, both verbally and in writing, economic arguments.