OverviewThe module provides an introduction to game theory and its use by economists as a professional tool for understanding and analysing economic decision making under uncertainty. The module introduces students to topical and important research areas of microeconomic analysis, and develops their skills in setting up and solving games that arise in business and economics.
This module appears in:
This module is an elective for all Single and Joint Honours degree programmes in Economics.
This module is not available to students across other degree programmes in the University.
Method of assessment
In Course Test 1 (45 minutes) (10%)
In Course Test 2 (45 minutes) (10%)
Examination, 2 hours (80%)
P Dutta, Strategies and Games: Theories and Practice, MIT Press, 1999
A Dixit and S Skeath, Games of Strategy (2nd ed), W W Norton, 2004
R Gardner, Games for Business and Economics, Wiley, 1995
R Gibbons, A Primer in Game Theory, Harvester Wheatsheaf, 1992
H S Bierman and L Fernandez, Game Theory with Economic Applications, Addison-Wesley, 1995
By the end of the module, you will be able to:
* understand the different types of games and their uses in strategic thinking.
* set up and solve games that arise in business and economics.
* critically assess the importance of information in games and how this changes behaviours.
* demonstrate critical knowledge and understanding of cooperative and non-cooperative games and their application to models of completion.
* critically apply analytical skills to economic problems and issues.