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Postgraduate Courses 2016

Digital Arts - MSc, MPhil, PhD

Canterbury

Overview

The School conducts high-quality significant national and international research and offers excellent opportunities for graduate studies, successfully combining modern engineering and technology with the exciting field of digital media. The digital media group has interests in many areas of interactive multimedia and digital film and animation.

About the School of Engineering and Digital Arts

Established over 40 years ago, the School has developed a top-quality teaching and research base, receiving excellent ratings in both research and teaching assessments.

The School undertakes high-quality research that has had significant national and international impact, and our spread of expertise allows us to respond rapidly to new developments. Our 30 academic staff and over 130 postgraduate students and research staff provide an ideal focus to effectively support a high level of research activity. There is a thriving student population studying for postgraduate degrees in a friendly and supportive teaching and research environment.

We have research funding from the Research Councils UK, European research programmes, a number of industrial and commercial companies and government agencies including the Ministry of Defence. Our Electronic Systems Design Centre and Digital Media Hub provide training and consultancy for a wide range of companies. Many of our research projects are collaborative, and we have well-developed links with institutions worldwide.

National ratings

In the Research Excellence Framework (REF) 2014, research by the School of Engineering and Digital Arts was ranked 21st in the UK for research intensity.

An impressive 98% of our research was judged to be of international quality and the School’s environment was judged to be conducive to supporting the development of research of international excellence.

Course structure

The digital media group has interests in many areas of interactive multimedia and digital film and animation.

There is particular strength in web design and development, including e-commerce, e-learning, e-health; and the group has substantial experience in interaction design (eg, Usability and accessibility), social computing (eg, Social networking, computer mediated communication), mobile technology (eg, iPhone), virtual worlds (eg, Second Life) and video games. In the area of time-based media, the group has substantial interest in digital film capture and editing, and manipulation on to fully animated 3D modelling techniques as used in games and feature films.

Research Themes:

Careers

We have developed our programmes with a number of industrial organisations, which means that successful students are in a strong position to build a long-term career in this important discipline. You develop the skills and capabilities that employers are looking for, including problem solving, independent thought, report-writing, time management, leadership skills, team-working and good communication.

Kent has an excellent record for postgraduate employment: over 96% of our postgraduate students who graduated in 2015 found a job or further study opportunity within six months.

Building on Kent’s success as the region’s leading institution for student employability, we offer many opportunities for you to gain worthwhile experience and develop the specific skills and aptitudes that employers value.

Study support

Postgraduate resources

Research students in Digital Media work in a dedicated, state-of-the-art studio, equipped with leading-edge MACs and PC workstations, running industry standard software. There is also a photographic studio and a production studio with green screen and motion capture facilities. The School is also equipped with a 3D body scanner – one of only two in the UK.

Support

As a postgraduate student, you are part of a thriving research community and receive support through a wide-ranging programme of individual supervision, specialised research seminars, general skills training programmes, and general departmental colloquia, usually with external speakers. We encourage you to attend and present your work at major conferences, as well as taking part in our internal conference and seminar programmes.

Dynamic publishing culture

Staff publish regularly and widely in journals, conference proceedings and books. Recent contributions include: IEEE Transactions; IET Journals; Electronics Letters; Applied Physics; Computers in Human Behaviour.

Researcher Development Programme

Kent's Graduate School co-ordinates the Researcher Development Programme for research students, which includes workshops focused on research, specialist and transferable skills. The programme is mapped to the national Researcher Development Framework and covers a diverse range of topics, including subject-specific research skills, research management, personal effectiveness, communication skills, networking and teamworking, and career management skills.

Entry requirements

A first or 2.1 honours degree in electronics, computing or a related electronics subject.

General entry requirements

Please also see our general entry requirements.

English language entry requirements

For detailed information see our English language requirements web pages. 

Please note that if you are required to meet an English language condition, we offer a number of pre-sessional courses in English for Academic Purposes through Kent International Pathways.

Research areas

Intelligent Interactions

The Intelligent Interactions group has interests in all aspects of information engineering and human-machine interactions. It was formed in 2014 by the merger of the Image and Information Research Group and the Digital Media Research Group.

The group has an international reputation for its work in a number of key application areas. These include: image processing and vision, pattern recognition, interaction design, social, ubiquitous and mobile computing with a range of applications in security and biometrics, healthcare, e-learning, computer games, digital film and animation.

  • Social and Affective Computing
  • Assistive Robotics and Human-Robot Interaction
  • Brain-Computer Interfaces
  • Mobile, Ubiquitous and Pervasive Computing
  • Sensor Networks and Data Analytics
  • Biometric and Forensic Technologies
    Behaviour Models for Security
  • Distributed Systems Security (Cloud Computing, Internet of Things)
  • Advanced Pattern Recognition (medical imaging, document and handwriting recognition, animal biometrics)
  • Computer Animation, Game Design and Game Technologies
  • Virtual and Augmented Reality
  • Digital Arts, Virtual Narratives.

Staff research interests

Kent’s world-class academics provide research students with excellent supervision. The academic staff in this school and their research interests are shown below. You are strongly encouraged to contact the school to discuss your proposed research and potential supervision prior to making an application. Please note, it is possible for students to be supervised by a member of academic staff from any of Kent’s schools, providing their expertise matches your research interests. Use our ‘find a supervisor’ search to search by staff member or keyword.

Full details of staff research interests can be found on the School's website.

Dr Jim Ang: Lecturer in Multimedia/Digital Systems

Human computer interaction; usability and playability design; computer game studies and interactive narrative; social computing and sociability design; virtual worlds; online communities and computer-mediated communication.

Profile

Ania Bobrowicz: Senior Lecturer in Digital Arts

Human-computer interaction; computer-mediated communication; feminism and art history.

Profile

David Byers Brown: Senior Lecturer

Animation; digital visual effects; directing.

Profile

Dr Christos Efstratiou: Lecturer

Ubiquitous computing, mobile computing, social computing, Internet of Things, wireless sensor networks.

Profile

Dr Richard Misek: Lecturer in Digital Media

Screen technologies and aesthetics; postproduction; remix cinema; digital spacetime; urban space; video art.

Profile

Dr Les Walczowski: Senior Lecturer in Electronic Engineering; Director of Learning and Teaching

The development of dynamic web applications, mobile applications and e-learning technology.

Profile

Enquire or order a prospectus

Resources

Contacts

Admissions enquiries

T: +44 (0)1227 827272

E:information@kent.ac.uk

Subject enquiries

T: +44 (0)1227 827535

F: +44 (0)1227 456084

E: eda-admissions-pg@kent.ac.uk

School website

Fees

The 2016/17 annual tuition fees for this programme are:

Digital Arts - MPhil at Canterbury:
UK/EU Overseas
Full-time £4121 £15920
Part-time £2060 £7960
Digital Arts - MSc at Canterbury:
UK/EU Overseas
Full-time £4121 £15920
Part-time £2060 £7960
Digital Arts - PhD at Canterbury:
UK/EU Overseas
Full-time £4121 £15920
Part-time £2060 £7960

For students continuing on this programme fees will increase year on year by no more than RPI + 3% in each academic year of study except where regulated.* If you are uncertain about your fee status please contact information@kent.ac.uk

The University of Kent makes every effort to ensure that the information contained in its publicity materials is fair and accurate and to provide educational services as described. However, the courses, services and other matters may be subject to change. Full details of our terms and conditions can be found at: www.kent.ac.uk/termsandconditions.

*Where fees are regulated (such as by the Department of Business Innovation and Skills or Research Council UK) they will be increased up to the allowable level.

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