Engaging in a Year in Computing project presents an excellent opportunity for Year in Computing students to apply and further develop their technical skills on a small-to-medium scale project. You will be able to work on what inspires you, connecting to your main discipline or even to a hobby (for instance, implement a game), with the requirement that it involves a considerable computing/programming component. Whatever topic you choose, your supervisor will help you to define the scope of the project and the appropriate technology to use, and importantly, you will create a complete product with which you would be able to demonstrate your computing skills when looking for employment
12 ( Lectures, Supervision Meetings)
Summer
Project Artefacts -100%
Reassessment Methods - Like-for-like
On successfully completing the module, students will be able to:
1) Identify relevant computing technology and concepts required to complete a practical project.
2) Apply appropriate design methods and technical skills to specify, design, and implement a computer-based system.
3) Critically evaluate and reflect on the project work.
4) Communicate and explain the progress, technical details, and outcomes of the project.
5) Demonstrate interpersonal and project management skills such as effective project planning and time management, effective communication, problem-solving, and teamwork collaboration skills.
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