ICE Showcase Event: The Art of Science
|Date:||Friday 21st April 2017|
|Time:||9am - 2pm|
|Venue:||Jennison, Canterbury Campus|
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As part of World Creativity and Innovation Week, we are opening our doors for you to experience first hand how the University is bridging the gap between science, technology and art.
Join us for a morning of innovation, creativity and enterprise with inspiring talks and workshops showcasing the University’s academic excellence and world-leading research. This is a unique opportunity for you to find out how the University’s approach to innovation and enterprise can add value to your business.
The sessions will be followed by an exclusive concert in The University's Colyer-Fergusson Hall. During the performance you will enjoy a unique visual and musical experience that pairs the beauty of research data from the School of Biosciences with live piano.
Lunch and refreshments will be provided to registered guests.
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Dr Dan Lloyd - School of Biosciences
Dr Dan Lloyd is Reader in Pharmacology and Deputy Head of School in the School of Biosciences at the University of Kent. A cell biologist by training with a background in cancer research, he has been instrumental in the development of postgraduate education within the School. He designed MSc programmes in Cancer Biology and Science Communication, acting as Director of Graduate Studies, and teaches across a range of undergraduate and postgraduate subjects. He was a National Teaching Fellowship by the Higher Education Academy - the highest award in the UK for teaching in higher education - and is also a Senior Fellow of the Higher Education Academy and Fellow of the Royal Society of Biology. His interest in science communication and public engagement has resulted in activities and projects that cross traditional artistic and scientific boundaries, and he currently works with the Canterbury Festival in programming its science-focussed events and the arts.
Dr Lloyd also curated the concert that will take place after lunch in the Colyer-Fergusson Concert Hall.
The challenges and rewards of crossing disciplines between bioscience and the arts
Dr Lloyd's talk will outline work in the School of Biosciences that has spanned the traditional disciplinary divide between science and the arts. In describing specific projects and their outcomes, the talk will outline some of the positive outcomes of working at the interface of these disciplines in terms of developing creativity and public engagement, while also exploring some of the challenges it presents.
Dalia Halpern-Matthews - Nucleus Arts
Dalia Halpern-Matthews is an astute community and business leader, dynamic in approach and inspirational in style. She is the Chief Executive of Nucleus Arts, a dynamic and proactive arts organization which she set up in 2002. Now 15, Nucleus Arts hosts nearly 60 artists in studios across 3 of their 5 sites, 100 artists exhibiting at any one time, arts facilities, festivals and events, and education programmes. She is passionate about building sustainable communities, visual arts and music.
Running out of STEAM
Dalia will discuss how STEM without creativity hinders success. Her talk will consider how Nucleus Arts’ work has improved cross-sector functionality including health and wellbeing and regeneration, and engaged a cross-generational audience in the sciences, technology and engineering.
Professor Aylish Wood - School of Arts
Professor Wood is Director of Research in the School of Arts and a Professor of Film. She has been at The University of Kent since September 2003, having previously taught at the University of Aberdeen. She completed her PhD in Film Studies at the University of Nottingham in 1999 and prior to this, she had a career in Biochemistry.
Her research primarily focuses on digital media in cinema, animation and games and the capacity of these popular media to reveal contemporary concerns about technology, from how technology looks, what it does, and the ways in which we interact with it.
Animation, Artists, Software
Does software influence how people think? To find out more about software and its influences, Professor Wood interviewed artists who use animation software in the games, visual effects and animation sectors. She will share insights from this project by talking through how animators responded to her questions about whether or not they approached problems differently because of how the software worked.