Media

Media Studies - BA (Hons)

This is an archived course for 2022 entry
2023 courses

This is an archived page and for reference purposes only

Explore how media has shaped us, how it can enrich our lives and how you, through creative practice, can shape the media.

Overview

Communication happens through still and moving images, spoken and written words, music, drawing and animation. In the 21st century the boundaries between these forms have blurred. On this programme, you examine how old and new media are creating meaning today and using our first-class resources to create work of your own.

Why study Media at Kent?

  • Combine contemporary media and culture with content production: How are digital technologies forming identities, shaping politics and affecting audiences? Customise your programme with elective modules ranging from social media and celebrity culture to podcasting and promotional media.
  • Explore fantastic facilities: Our media resources include our subject-specific production hub, cameras and sound recording equipment, dedicated video and sound editing stations, and access to an Adobe Creative Cloud license.
  • Learn from leading experts: Be taught by practitioners and researchers who contribute to contemporary debate through their publications and frequently appear on national news and television.
  • Be part of a professional network: Make connections with external industry professionals, from organisations like the BBC and The Guardian, through regular careers events, symposia, seminars, conferences and exhibitions.
  • Join our community: A creative hub for film, drama, media studies and art history, where you can engage in activities and societies, such as the Student Media Centre, where volunteers produce print, radio and online content.

What you'll study

In your first year, you cover media and meaning, media identity and diversity, media power and/or making media (i.e. a practical introduction to media content creation). This gives you a solid grounding in the subject and introduces you to some of the most pressing issues in contemporary media culture and the creative industries.

The second and final years of your degree build on these foundations. You take a module on media ethics and choose from a huge range of modules, covering everything from podcasting, gender and digital culture, social media, digital storytelling, to photography and arts criticism, screenwriting and curating. You can also study modules from other subjects, such as film, drama and theatre, art history, literature, history, philosophy, politics and sociology.

It is possible to combine this degree with a year of working or studying abroad. For more information, see Media Studies with an Approved Year Abroad. At the end of your course, you could even add a year in Computing, Data Analytics, Journalism or a Language to your degree.

See the modules you'll study

Do you have a passion for Film?

Take the opportunity to study both Film and Media in combination with our joint honours course: BA (Hons) Film and Media Studies

What our students say

"Media Studies allows you to select modules in other areas. The ability to mix and match and, to some extent, to create my own course really appealed to me. You start to discover what you’re good at, what you enjoy and what you don’t, which gives you a better idea of the path to take when you graduate.”

- Enoch Odubade, current Media Studies student

“There are a lot of opportunities in a bunch of different areas: the pastoral support is amazing; the number of societies we have; the facilities on campus; and the people you meet. Before coming to Kent, I hadn’t ever met such a diverse group of people. It has been amazing meeting people from different countries and cultures.”

Zoe Grasby, current Media Studies student

I can’t imagine myself at any other uni. 

Enoch Odubade - Media Studies - BA (Hons)

Entry requirements

The University will consider applications from students offering a wide range of qualifications. All applications are assessed on an individual basis but some of our typical requirements are listed below. Students offering qualifications not listed are welcome to contact our Admissions Team for further advice. Please also see our general entry requirements.

  • medal-empty

    A level

    BBB

  • medal-empty Access to HE Diploma

    The University welcomes applications from Access to Higher Education Diploma candidates for consideration. A typical offer may require you to obtain a proportion of Level 3 credits in relevant subjects at merit grade or above.

  • medal-empty BTEC Nationals

    The University will consider applicants holding BTEC National Diploma and Extended National Diploma Qualifications (QCF; NQF; OCR) on a case-by-case basis. Please contact us for further advice on your individual circumstances. A typical offer would be to achieve DMM.

  • medal-empty International Baccalaureate

    30 points overall or 15 points at HL

  • medal-empty International Foundation Programme

    Pass all components of the University of Kent International Foundation Programme with a 60% overall average.

  • medal-empty T level

    The University will consider applicants holding T level qualifications in subjects closely aligned to the course.

If you are an international student, visit our International Student website for further information about entry requirements for your country, including details of the International Foundation Programmes. Please note that international fee-paying students who require a Student visa cannot undertake a part-time programme due to visa restrictions.

Please note that meeting the typical offer/minimum requirement does not guarantee that you will receive an offer.

English Language Requirements

Please see our English language entry requirements web page.

Please note that if you do not meet our English language requirements, we offer a number of 'pre-sessional' courses in English for Academic Purposes. You attend these courses before starting your degree programme.

Course structure

Duration: 3 years full-time, 6 years part-time

The following modules are indicative of those offered on this programme. This listing is based on the current curriculum and may change year to year in response to new curriculum developments and innovation.  Most programmes will require you to study a combination of compulsory and optional modules. You may also have the option to take ‘elective’ modules from other programmes offered by the University in order that you may customise your programme and explore other subject areas of interest to you or that may further enhance your employability.

Stage 1

Compulsory modules currently include

This module introduces students to the ways in which various media create and communicate meaning. The primary focus will be upon a range of key forms across the historical continuum of media practice. These trends will span both traditional and new forms of media content, such as print, radio, television, the Internet and user generated content. Media are therefore studied in this module as processes of transmission that shape and constrain narrative forms, aesthetic shapes, and communication uses, producers and users.

Find out more about MSTU3010

Optional modules may include

Marketing helps firms effectively reach and communicate with their target customers, creating the brand awareness, engagement, satisfaction, and loyalty that is vital for sales growth in competitive and dynamic markets. On this module, we'll explore the foundational concepts of marketing, looking at how firms develop and implement effective marketing plans and strategies as well as exploring how key elements of the marketing mix can be used to create and communicate a distinctive value proposition that helps a product or service stand out from the competition. By learning how to implement ethical and effective marketing strategies and programmes you’ll gain the skills needed to help businesses succeed in promoting their brand, interacting with customers and building the brand loyalty that is crucial for customer acquisition and retention.

Find out more about BUSN3700

This module draws upon concepts in Media Studies to inform an introduction to moving image production. The module explores various forms of screen culture - from cinema, to television, to content creation in the digital age. Basic technical skills in production and post-production are taught along with craft skills applicable to narrative and factual screen production. Through a combination of lectures, screenings, creative and technical workshops this module encourages critical reflection, independent thought, and dialogue between media theory and practice. Practical work is designed to trigger both conceptual and creative thinking as well as consideration of audience responses to moving images and visual narratives. The production report, a critical analysis of the finished film, is designed to encourage a dialogue between theory and practice.

Find out more about MSTU3000

Media are indispensable tools for businesses and organisations in the creative industries to create awareness and promote themselves and their products. The introduction of new digital media in the last quarter century has altered the shape and forms of these promotional tools, e.g., paid social media, transmedia merchandising, influencers or product placement. This module provides an introduction to the promotional media and their key current forms, specifically focussing on different types of public relations, marketing and advertising practices in the media and culture industries. Alongside theoretical reflection and the critical analysis of key case studies, students will apply their knowledge about promotional media in their own independent projects.

Find out more about MSTU3020

This introductory module examines the concept of 'identity' and ‘diversity’ through the prism of cultural capital and media presentation. Students will be introduced to key concepts and theories surrounding issues of gender, class, race, ethnicity, sexuality, political identity, sports identity, and diversity. These topics are considered through a series of case studies that may include theories of media stereotypes, high and low culture, consumption society, identity politics, cultural production, subculture and style, and media pluralism. Students will be asked to consider the role that media processes play in constructing identity, diversity, and community, inclusion and exclusion.

Find out more about MSTU4002

You have the opportunity to select elective modules in this stage.

Stage 2

Compulsory modules currently include

This module seeks to investigate some of the most pressing ethical issues in contemporary media culture and the mediated arts. Topics may include: violence in video games, nudity on the screen and in advertising, anti-heroes and villains in fiction, propaganda and manipulation, sexism and racism in humour, shock value in the news and in contemporary art. To answer the many moral questions that arise in this context students will examine basic notions such as truth, objectification, voyeurism, exploitation, offence, harm, gender, and stereotype.

Find out more about MSTU5000

Optional modules may include

This module will look at disability in the arts, covering theatre, film and visual art. The students will engage with the historical representation of disability within the arts and the way in which disability scholars have critically engaged with it. The students will also look at arts institutions (i.e. theatres, cinemas and galleries) and the disabling barriers within those institutions that prevent the full participation of people with impairments in the arts. This will culminate in an 'accessibility review', whereby the students analyse the adjustments made by arts institutions for people with impairments and the extent to which they are effective. Finally, the students will engage with examples of contemporary disabled artists whose impairments informs the aesthetic qualities of their work.

Find out more about ARTS5220

This is a practice-based module exploring the photographic medium and the contexts of its use through the production of photographs in response to a project brief and group-based critical discussion of the work produced. Students investigate how the context in which photographs are made affect how the world is represented, and how in turn these images shape perception. Students choose two practical project briefs that are designed to enable them to explore the medium creatively and through informed and reflective practice. The emphasis of the module is upon this creative practice rather than the acquisition of specific technical skills, and as such students are at liberty to use any photographic production and post-production technologies they wish to experiment with or find appropriate. A camera phone and access to a computer and printer are all that is needed for this module, though students who wish to make use of digital image processing or analogue processes, including use of a darkroom, are encouraged to do so. Each of the practical project briefs will be supported through a series of lectures closely examining various genres, styles and other contexts of photographic production through the work of those who have shaped them. In addition students will present the work they have produced in response to their project briefs, and engage in a broad critical discussion or their own and other's work.

Find out more about ARTS5230

This module offers students an introduction to the terms, ideas and craft, involved in the creation of screenplays. Screenwriting is a unique form of writing with very different concerns from the novel, theatre and radio. Although the screenplay is a vital component of a film's success, it tends to be neglected as a separate art form.

In this module we explore the conventions of dramatic structure, new narrative forms and short film variations. Students are encouraged to think critically about screenplay writing and will have an opportunity to write their own screenplay. A selection of writing exercises have been designed to take them through the writing process; from preparation and initial concept to final draft.

The emphasis here will be on practical knowledge and support as students uncover their creative voice. This module does not aim to provide vocational training for students wishing to pursue careers in the feature film or television industries.

Find out more about FILM6180

The digital sphere has given voice and meeting spaces to communities and activist groups, enabling social action, art and change. It has also been used by reactionaries, nationalists and the far-right groups to amplify hate filled messages. Analysing platforms that may include Facebook, Twitter, Uber and Wikipedia, the module engages with concepts such as participatory and collaborative culture, sharing economies, democracy and surveillance.

Students will engage in sourcing, analysing and critiquing social media content by way of a Digital Portfolio. This work will be contextualised by an essay that situates students' multimedia exercises within key debates in online culture. To facilitate this, lectures and seminars will explore various case studies - from mainstream politicians' use of social media in campaigning, to the intensification of hate speech in the cyber sphere, to the ethics of using unpaid journalists and the economy of sharing - in order to encourage students to engage critically with the relationship between politics, economics, personal expression and art making practices in the digital age.

Find out more about MSTU5001

Podcasting is a digital media form that is increasing its audience reach and size year on year. Often unbound to traditional norms of journalistic impartiality, many podcast presenters provide personal perspectives, allowing these media makers a marked degree of creative and intellectual agency. This module employs both theory and practice-based learning to examine the podcasting format and consider how podcasts are developed; the editorial and ethical issues at stake; and how audiences are acquired and expanded. Students are given the opportunity to critically assess contemporary practitioners, companies, and the platforms for the dissemination of podcasts.

Find out more about MSTU5005

This module aims to provide students with a broad-based knowledge of the history and development of video gaming, alongside an understanding of the technological and industrial advances in game design. Students will learn about game theory and be able to use it to analyse a wide range of game types. They will learn about intersecting questions of narrative, interactivity, space, play, players, game genres and representation. They will gain an understanding of how formal and informal regulation works to control game content, and be able to conceive of all of this through a range of critical theories.

One of the assessment methods employed on this module is a Digital Portfolio. The Digital Portfolio platform allows students on theoretical modules to create practical implementations of scholarly ideas and interactive forms of assessment, which may include blogging, video essays, and other forms of trans-media content.

Find out more about MSTU5006

You have the opportunity to select elective modules in this stage.

Year abroad

Going abroad as part of your degree is an amazing experience and a chance to develop personally, academically and professionally.  You experience a different culture, gain a new academic perspective, establish international contacts and enhance your employability.

All students within the Faculty of Humanities can apply to spend a Term or Year Abroad as part of their degree at one of our partner universities in North America, Asia or Europe. You are expected to adhere to any progression requirements in Stage 1 and Stage 2 to proceed to the Term or Year Abroad. 

The Term or Year abroad is assessed on a pass/fail basis and will not count towards your final degree classification. Places and destination are subject to availability, language and degree programme. To find out more, please see Go Abroad.

Stage 3

Compulsory modules currently include

In this module, students develop an independent project which introduces an innovation in an established area of media practice. The module provides students with an opportunity to deepen their expertise in a specific area of the media industry. By critically examining the state of the art in their chosen area, students identify a 'gap' in current media practice, which they address through their own innovative work. The module builds on existing areas of media practice introduced elsewhere on the programme. The relevant areas of media practice will change yearly, depending on the specialism of the module convenor, but may include audio production (e.g. podcasts); audio-visual production (e.g. short films or video essays); creative and critical writing (e.g. blogging, journalism, scriptwriting); and promotional media (e.g. social media campaigns). This module focuses on developing careers skills, including designing, delivering, presenting, pitching and critically reflecting on a creative project.

Find out more about MSTU6001

Optional modules may include

The module gives School of Arts students across a range of undergraduate programmes the opportunity to undertake a written independent research project at stage 3.

Students who wish to take the module must approach a permanent academic member of staff with a proposal, typically in advance of module registration, during the Spring term of the previous year. Students pick a research topic of their choice; however, students are only allowed to register for the module with the permission of a staff member who has agreed to supervise the project, and who has the expertise to do so. Potential supervisors must also ensure before they agree to supervise a project that the resources required to complete the project will be available to the student, and that adequate supervisory support will be available to the student throughout their study on the module.

Students will be supported in the preparation and submission of their work by their supervisor, although a central expectation of the module is that students will take increasing responsibility for their learning, consistent with expectations of Level 6 study.

Find out more about ARTS5000

Students will engage in a work-based situation of their choice. The student will be responsible for finding the work-based situation, though support from the School and CES will be available. The internship should bear relevance to their subject of study or a career they expect to pursue upon graduation. The total of 300 hours will be divided as required for purposes of preparation, attendance of work placement and reflection/completion of required assessment.

Find out more about ARTS5010

This interdisciplinary course will examine historical and current theoretical ideas and research on the ways in which art is created and perceived. Artforms that will be considered include visual arts (painting, sculpture, architecture, popular art), performing arts (dance and theater), music, and film. Readings will interface with subdisciplines of psychology such as perception, psychoaesthetics, neurophysiology, social psychology, and studies of emotion. Principal areas of focus will include aesthetics, arts-experimental design, perception of art, meaning in art, the psychology of the creative process, social and cultural issues, and the ramifications of arts-sciences research. The primary focus will be on Western art forms, though other world art traditions and aesthetics will also be discussed. Assessment methods will test understanding through a summary and critical reflection on a selected text and the proposal, research, and design and oral presentation of a potential interdisciplinary research project.

Find out more about ARTS5200

This course introduces students to the history and theory of film criticism, emphasising the coexistence of different approaches to the analysis, evaluation and appreciation of film. The module will also have a practical aspect, offering students the opportunity to write critical pieces on the films screened for the class. In addition to traditional lectures and seminars, some sessions will be devoted to writing and to analysing fellow students' work. Participants will also be encouraged to reflect critically on different media of film criticism (newspapers, magazines, academic journals, the internet, television) and on the current state of film criticism.

Find out more about FILM5850

In mainstream media franchises, contemporary moving images are now typically transmedial, existing in different forms and across different platforms: for example, the Marvel universe includes comic books, films (released in cinemas and VoD) and games. This multiplicity of platforms generates new, and takes further existing, forms of fan culture as media-makers use transmedial platforms to reach new audiences and create media that can be experienced across multiple devices. The module explores fan culture and its engagement with different media content, and offers a critical and creative perspective on how media exist across different formats.

Find out more about MSTU5003

Factual entertainment (or 'fact ent'), one of the most widely consumed formats of television, film, podcast and other media, delivers non-fiction or unscripted scenarios in accessible, popular forms. This module critically analyses the format and provides students with an opportunity to plan and produce an exemplary creative work. Each week’s topic will focus either on an aspect of production or in-depth discussion of a specific sub-genre of factual entertainment, which may include true-crime podcasts, reality TV, talent shows, lifestyle series or science and nature documentaries. The module furthermore aims to enhance students’ ability to critically reflect on debates over ethics, objectivity, the media maker’s role and/or audience manipulation. Through exercises and presentation of ideas, students will engage with key practical considerations of making factual entertainment, which may include proposal-writing and pitching, using found/archival footage, collaborating with production companies, and analysing the implications (e.g. political, ethical) of their production decisions.

Find out more about MSTU6006

This module examines the concepts of stardom and celebrity. Often used as synonyms, the two terms in fact relate to different types of media constructs. The module will consider the history of the rise of stardom within the Hollywood context, exploring how the establishment of 'the star' became an integral part of the industry. Students will examine the ‘star system’ and its relationship to a range of topics which may include: performance; genre; the representation of gender and gendered bodies; audiences and fan studies; stars within dominant cultures and subcultural groups; and acting as labour. The topic will be illuminated through the analysis of key theoretical texts – many of which laid the foundations for star studies within film, media and cultural studies – as well as via opportunities for students to explore primary sources, such as movie magazines. The module also traces how the stardom industry described above became a component within a larger network of celebrity culture. Often characterised as a more contemporary phenomenon, the notion of ‘celebrity’ incorporates prominent figures in the public eye to whom the extension of fame is not necessarily based on any specific skill, talent or achievement. The module explores this context in conjunction with the apparent decline of the dominance of Hollywood stars, as a variety of mediated identities are promoted, consumed and commodified within diverse media landscapes. Using scholarship from within the interdisciplinary field of celebrity studies, students analyse how celebrities can take on many forms including actors, TV personalities and influencers, using different media platforms such as film, television, online streaming and social media. The importance of media technologies within both the study of stars and celebrity culture is stressed throughout the course.

Find out more about MSTU6340

You have the opportunity to select elective modules in this stage.

Fees

The 2022/23 annual tuition fees for this course are:

  • Home full-time £9,250
  • EU full-time £15,900
  • International full-time £21,200
  • Home part-time £4,625
  • EU part-time £7,950
  • International part-time £10,600

For details of when and how to pay fees and charges, please see our Student Finance Guide.

For students continuing on this programme, fees will increase year on year by no more than RPI + 3% in each academic year of study except where regulated.* 

Your fee status

The University will assess your fee status as part of the application process. If you are uncertain about your fee status you may wish to seek advice from UKCISA before applying.

Fees for Year in Industry

Fees for Home undergraduates are £1,385.

Fees for Year Abroad

Fees for Home undergraduates are £1,385.

Students studying abroad for less than one academic year will pay full fees according to their fee status.

Additional costs

General additional costs

Find out more about accommodation and living costs, plus general additional costs that you may pay when studying at Kent.

Funding

We have a range of subject-specific awards and scholarships for academic, sporting and musical achievement.

Search scholarships

University funding

Kent offers generous financial support schemes to assist eligible undergraduate students during their studies. See our funding page for more details. 

Government funding

You may be eligible for government finance to help pay for the costs of studying. See the Government's student finance website.

Scholarships

General scholarships

Scholarships are available for excellence in academic performance, sport and music and are awarded on merit. For further information on the range of awards available and to make an application see our scholarships website.

The Kent Scholarship for Academic Excellence

At Kent we recognise, encourage and reward excellence. We have created the Kent Scholarship for Academic Excellence. 

The scholarship will be awarded to any applicant who achieves a minimum of A*AA over three A levels, or the equivalent qualifications (including BTEC and IB) as specified on our scholarships pages.

Teaching and assessment

All modules involve live lectures, small group seminars, screenings and occasionally group trips to galleries, museums, libraries and festivals. Methods of assessment vary between modules. The majority of modules are assessed solely by coursework, while others have a mix of coursework and exams.

Typically, students attend two lectures a week of one-and-a-half to two hours in duration, as well as two seminars a week of similar length. In addition, many modules will have screenings, readings, trips and related learning activities.

Contact hours

For a student studying full time, each academic year of the programme will comprise 1200 learning hours which include both direct contact hours and private study hours.  The precise breakdown of hours will be subject dependent and will vary according to modules.  Please refer to the individual module details under Course Structure.

Methods of assessment will vary according to subject specialism and individual modules.  Please refer to the individual module details under Course Structure.

Programme aims

The programme aims to:

  • develop existing and new areas of teaching in response to current research and scholarship within contemporary media arts
  • provide students with a rich understanding of contemporary thought about the media of the visual and performed arts, visual culture and aesthetics
  • encourage and consolidate a distinctive approach to media arts, focusing upon our strengths in film, aesthetics, contemporary art, and practice-based learning
  • enhance students’ awareness of sensitivity to the context in which the arts are produced, disseminated and received in the contemporary world

Learning outcomes

Knowledge and understanding

You will develop knowledge and understanding of:

  • particular media forms and genres, and the way in which they organise understandings, meanings and affects
  • the interconnectedness of texts and contexts, and of the shifting configurations of communicative, cultural and aesthetic practices and systems
  • the historical evolution of particular genres, aesthetic traditions and forms, and of their current characteristics and possible future developments
  • the material conditions of media and cultural consumption, and of the cultural contexts in which people appropriate, use and make sense of media and cultural products
  • the aesthetic and formal qualities at play, and their relation to meanings, in particular cultural forms
  • the student's own creative processes and practice through engagement in one or more production practices
  • narrative processes, generic forms and modes of representation at work in media and cultural texts
  • an understanding of the ways in which specific media and their attendant technologies make possible different kinds of aesthetic effects and forms
  • the ways in which people engage with cultural texts and practices and make meaning from them.

Intellectual skills

You gain the following intellectual abilities:

  • engage critically with major thinkers, debates and intellectual paradigms within the field and put them to productive use
  • understand forms of communication, media and culture as they have emerged historically and appreciate the processes through which they have come into being, with reference to social, cultural and technological change
  • examine forms of communication, media and culture critically with appropriate reference to the social and cultural contexts and diversity of contemporary society
  • analyse closely, interpret and show the exercise of critical judgment in the understanding and, as appropriate, evaluation of these forms of communication, media and culture
  • develop substantive and detailed knowledge and understanding in one or more designated areas of media arts
  • consider and evaluate their own work in a reflective manner, with reference to academic and/or professional issues, debates and conventions.

Subject-specific skills

You gain specific skills in the following:

  • critically appraising some of the widespread common sense understandings and misunderstandings of communications, media and culture, and the debates and disagreements to which these give rise
  • critically evaluating the contested nature of some objects of study within the fields of communication, media, film and cultural studies, and the social and political implications of the judgements which are made
  • showing insight into the range of attitudes and values arising from the complexity and diversity of contemporary communications, media, culture and society, and the capability to consider and respond to these
  • drawing upon and bringing together ideas from different sources of knowledge and from different academic disciplines
  • carrying out various forms of research for essays, projects, creative productions or dissertations involving sustained independent enquiry
  • formulating appropriate research questions and employing appropriate methods and resources for exploring those questions
  • evaluating and drawing upon the range of sources and the conceptual frameworks appropriate to research in the chosen area
  • exploring matters that may be new and emerging, drawing upon a variety of personal skills and upon a variety of academic and non-academic sources.

Transferable skills

You gain transferable skills in the following:

  • working in flexible, creative and independent ways, showing self-discipline, self-direction and reflection
  • gathering, organising and deploying ideas and information in order to formulate arguments cogently, and express them effectively in written, oral or other forms
  • retrieving and generating information, and evaluating sources, in carrying out independent research
  • organising and managing supervised, self-directed projects
  • communicating effectively in interpersonal settings, in writing and other media where appropriate
  • working productively in a group or team, showing abilities at different times to listen, contribute and lead effectively
  • delivering work to a given length, format, brief and deadline, properly referencing sources and ideas and making use, as appropriate, of a problem-solving approach
  • putting to use a range of information communication technology (ICT) skills from basic competences such as data analysis and word-processing to more complex skills using web-based technology or multimedia, and developing, as appropriate, specific proficiencies in utilising a range of media technologies.

Independent rankings

Communications and Media Studies at Kent was ranked 14th overall in The Complete University Guide 2023

Communications and Media Studies at Kent was ranked 4th for research quality and 13th for student satisfaction in The Complete University Guide 2023.

Careers

Graduate destinations

Media Studies graduates have the same wide-ranging career opportunities as other graduates in the Faculty of Humanities. These include:

  • teaching
  • local and central government
  • business
  • the NGO sector.

Our graduates also have skills and experience relevant to careers in the creative industries and media journalism, galleries and museums, heritage and tourism, and marketing and advertising.

Help finding a job

Kent School of Arts has an excellent reputation and many links to professional practices. This network is very useful to students when looking for work.

The University also has a friendly Careers and Employability Service for advice on how to:

  • apply for jobs
  • write a good CV
  • perform well in interviews.

Career-enhancing skills

As well as gaining skills and knowledge in your subject area, you also learn the key transferable skills that are essential for all graduates. These include the ability to:

  • think critically
  • communicate your ideas and opinions
  • work independently.

You can also gain extra skills by signing up for one of our Kent Extra activities, such as learning a language or volunteering.

Apply for Media Studies - BA (Hons)

This course page is for the 2022/23 academic year. Please visit the current online prospectus for a list of undergraduate courses we offer.

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