This module is not currently running in 2024 to 2025.
On this practical module students will be introduced to the creation and transformation of architectural space through hands on model making. The sketch model will be introduced as a way of thinking and problem solving, an opportunity to experiment with materials and explore their structural properties and imaginative associations. The techniques and skills required to make scale models will be acquired using actual buildings to measure and scale. The model as a means of communicating intent will be introduced.
Total Contact Hours: 33 (workshops)
Private Study Hours: 117
Total Study Hours: 150
Main assessment methods:
Practical Project 50%
Research Portfolio (includes 500 words commentary) 50%
Reassessment methods:
Reassessment instrument: Like-for-like
Indicative Reading List
Dunn. N. (2014). Architectural Modelmaking 2nd edition. London: Laurence King Publishing
Karssen, A., Otte, B. (2014). Model-Making: Conceive, Create, Convince. Netherlands: Frame Publishers
Neat, D. (2008). Model-Making: Materials and Methods. Marlborough UK: The Crowood Press
Winslow, C. (2008). The Handbook of Model-Making for Set Designers. Marlborough UK: The Crowood Press
See the library reading list for this module (Canterbury)
The intended subject specific learning outcomes.
On successfully completing the module students will be able to:
1 Experiment and use a range of materials.
2 Use modelling techniques and skills to create original sketch and scale models.
3 Understand and apply scale measurements to produce work aspiring to a professional standard.
4 Generate ideas and designs in response to material experiments and broader research.
The intended generic learning outcomes.
On successfully completing the module students will be able to:
1 To identify and solve problems by employing creative thinking and be aware of the relevant craft skills to apply.
2 Be self-critical of work in progress, responding to the critical insights of others and investigating and assessing alternative methods and techniques.
3 Prioritise tasks and work efficiently on a project over a period of time.
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