Undergraduate 2013

A place to inspire you / An approach to challenge you


Multimedia Technology and Design with a Year in Industry BSc (Hons)

This is a full-time single honours programme within the Multimedia Technology and Design subject area.

Key facts

  • Subject area: Multimedia Technology and Design
  • Award: BSc (Hons)
  • Code: G4WF
  • Location: Canterbury
  • Honours: Single
  • Mode of study: Full-time
  • Duration: 4 years
  • Start: 2013
  • Year in industry: Yes
  • Year abroad: No
  • Institution(s): University of Kent

Overview

In current technology, communications, computing and entertainment have converged to create completely new media possibilities and experiences. These creative industries need people who can combine digital technology skills with creative ability to meet design challenges.

Our multidisciplinary course in Multimedia Technology and Design offers the opportunity to develop in-depth knowledge in areas such as web development and design of interactive applications, as well as a broad grounding in digital photography, digital film-making, 3D modelling and special effects.

Teaching in the School of Engineering and Digital Arts has been rated as excellent. The course is taught by a team of experts in design, animation, film-making, photography, web technology and programming. We have a team of senior industrialists who meet regularly with staff to review our courses, and there is an option to spend a year working in industry.

Kent graduates in this field have gone on to work for organisations such as Disney, BBC and Framestore.

Modules

Stage 1

You take eight compulsory modules.

Core modules
  • Digital Effects
  • Digital Photography
  • Digital Visual Narrative
  • Internet Programming with Java
  • Introduction to Programming
  • Moving Image
  • Visual Communication
  • Website Design

Stage 2

You take two 15-credit and three 30-credit compulsory modules.

Core modules
  • Audio and Video Technology
  • Digital Portfolio
  • Interaction Design
  • Professional Practice
  • Software Development
  • Virtual Worlds and 3D Modelling

Stage 3

You take three compulsory modules and one option.

Core modules
  • E-Commerce Technology
  • Final-Year Project
  • Video games Designs
Options

One optional module drawn from a list, including:

  • Design for Print
  • Managers and Organisations.

Year in industry

Students on the Year in Industry degree spend a year working in a commercial environment between Stages 2 and 3. We have an Industrial Placement team who can offer help and advice.

Teaching and assessment

Our students have 24-hour access to our extensive air-conditioned computer suites and are able to take advantage of dedicated photographic, and production studios, with green-screen, motioncapture and 3D scanning facilities. Our Digital Media Hub provides a unique opportunity to work alongside industry on client-led projects.

Most modules consist of a mix of lectures, seminars, studio work, computer sessions and private study. The computer workstations in our multimedia laboratories are equipped with current industry-standard software.

The majority of the modules contain design and project work, and are continuously assessed; some modules also have an end-of-year examination.

The specialist project at Stage 3 is assessed by a written report, a critique and, of course, the outcome of the project itself. Both Stage 2 and 3 marks count towards your degree result.

The industrial placement year is assessed by a written report and an interview that count as 10% of your overall degree result.

Careers

If you choose to take our Year in Industry programme, you will gain practical work experience, while assessing possible future career options and making contacts in the industry. In addition to the technical skills you acquire on this programme, you also gain key transferable skills including the ability to present complex material in an accessible way, the ability to work independently and in a team, and the confidence to develop your own ideas.

Our recent graduates have gone into computerbased training, web development, web mastering, multimedia authoring, television, film, electronic games, mobile communications, electronic commerce, internet publishing, multimedia marketing, computer programming and network management. Some have gone on to postgraduate study, such as our MScs in Computer Animation or Digital Visual Effects.

For more information on the services Kent provides to improve your employment prospects, visit www.kent.ac.uk/employability

Entry requirements

Offer levels

BBB at A level, IB Diploma 33 points inc 4 in Mathematics or IB Diploma with 16 points at Higher, BTEC DMM.

Required subjects

GCSE Mathematics grade C.

Further information

School

Enquiries:

T: +44 (0)1227 827272

E: information@kent.ac.uk

Key Information Sets

The Key Information Set (KIS) data (right) is compiled by UNISTATS and draws from a variety of sources which includes the National Student Survey and the Higher Education Statistical Agency. The data for assessment and contact hours is compiled from the most populous modules (to the total of 120 credits for an academic session) for this particular degree programme. Depending on module selection, there may be some variation between the KIS data and an individual's experience. For further information on how the KIS data is compiled please see the UNISTATS website.

If you have any queries about a particular programme, please contact information@kent.ac.uk

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Last Updated: 08/11/2011