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The University of Kent, Canterbury, Kent, CT2 7NZ, T +44 (0)1227 764000
A place to inspire you / An approach to challenge you
| Key facts | |
|---|---|
| Start year: | 2012 |
| Location: | Canterbury |
| Award/s: | BA (Hons) |
| Type: | Full-time |
| Options: | Year in industry |
Digital technology has had a tremendous impact on all forms of communication in the 21st century. Using computers, visual artists can manipulate all forms of artefacts whether video, photographic images, sound clips or text to create exciting new experiences for audiences.
Our course in Digital Arts offers you the opportunity to develop in-depth knowledge in areas such as interaction design, web design, digital film-making, computer animation and special effects.
Teaching in the School has been rated as excellent. The course is taught by a team of experts in communication, animation, film-making, photography and website design. We have a team of senior industrialists who meet regularly with staff to review our courses, and there is an option to spend a year working in industry.
We have a Digital Media Hub, where you can work with leading lights in the creative industries.
See individual programmes for entry requirements and other information
You take eight 15-credit compulsory modules.
Core modulesYou take two 15-credit and three 30-credit compulsory modules.
Core modulesYou take three 15-credit core modules, a 60-credit project and then choose one 15-credit optional module.
Core modulesOne from:
Students on the Year in Industry degree spend a year working in a commercial environment between Stages 2 and 3. We have an industrial placement team who can offer help and advice.
Most modules consist of a mix of lectures, seminars, studio work, computer sessions and private study. The workstations in our computer suites are equipped with current industry-standard software.
All modules contain design and project work, and are continuously assessed.
The specialist project at Stage 3 is assessed by a written report, a critique and, of course, the outcome of the project itself. Both Stage 2 and 3 marks count towards your degree result.
The industrial placement year is assessed by a written report and an interview that together count as 10% of your overall degree result.
Our students have 24-hour access to our extensive air-conditioned computer suites and are able to take advantage of dedicated photographic and production studios, with green-screen, motioncapture and 3D scanning facilities. Our Digital Media Hub provides a unique opportunity to work alongside industry on client-led projects.
A/AS level 320 points (3.5 A level equivalents) inc BB at A level, IB Diploma 33 points or IB Diploma with 16 points at Higher.
Studying on this new programme will not only equip you with an in-depth understanding of some of the most exciting technologies of the 21st century. It will also enable you to develop skills such as planning and organisation, leadership, and effective communication. If you are interested in setting up your own business, the Kent Enterprise Hub is there to offer help and advice.
Graduates will find careers in areas such as: web design, film, games design, animation and internet publishing. Some may wish to go onto postgraduate study, such as our MScs in Computer Animation or Digital Visual Effects or an MA in Architectural Visualisation.
For more information on the services Kent provides to improve your employment prospects, go to www.kent.ac.uk/employability