This is a practical module which covers the steps for integrating computer-generated elements. Each workshop includes hands-on training in 3D design and compositing software. The module covers 3D modelling and texturing as well as digital camera and lighting techniques. The module introduces the basic 3D design production techniques using the appropriate industry-standard software.
Private Study: 120
Contact Hours: 30
Total: 150
100% Coursework
The University is committed to ensuring that core reading materials are in accessible electronic format in line with the Kent Inclusive Practices.
The most up to date reading list for each module can be found on the university's reading list pages.
See the library reading list for this module (Canterbury)
On successfully completing the module students will be able to:
1. Develop technical skills in conceptualising and designing 3D models using appropriate industry standard tools.
2. Understand the principles and techniques of UV mapping and texturing using appropriate industry standard tools.
3. Learn the principles of lighting, rendering and compositing to present 3D models in accordance with industry standards.
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